Getting Started (Build & Run)

Follow below steps to build and run your application.



Download Project

Download and find the your project folder, use your preferred IDE (Android Studio / Visual Studio Code / IntelliJ IDEA) to run the project.

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Project Structure Documentation

This document outlines the folder and file structure of the project, explaining the purpose of each major component.

Root Directory

Core Application Code (lib/)

This is where all the Dart code for the application resides.

Platform-Specific Folders

These folders contain the native project wrappers for each platform that Flutter supports.

Assets

Test

Get Dependencies

After you loaded project successfully, run the following command in the terminal to install all the dependencies listed in the pubspec.yaml file in the project’s root directory or just click on Pub get in pubspec.yaml file if you don’t want to use command.

flutter pub get
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Build and Run App

  1. Locate the main Android Studio toolbar.
  2. In the target selector, select an Android device for running the app. If none are listed as available, select Tools > Android > AVD Manager and create one there. For details, see Managing AVDs.
  3. Click the run icon in the toolbar, or invoke the menu item Run > Run.
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After the app build completes, you’ll see the app on your device.

If you don’t use Android Studio or IntelliJ you can use the command line to run your application using the following command

flutter run

You will see below like screen after you have build your app successfully

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